Definition render_texture.h:18
ColorRenderBufferFormat color_format() const
DepthStencilRenderBufferFormat depth_stencil_format() const
friend class GraphicsBackend
Definition render_texture.h:66
SharedColorRenderBuffer upd_color_buffer()
AntiAliasingLevel anti_aliasing_level() const
friend bool operator==(const RenderTexture &, const RenderTexture &)=default
void set_dimensionality(TextureDimensionality)
Vector2 dimensions() const
void reformat(const RenderTextureParams &)
void set_anti_aliasing_level(AntiAliasingLevel)
const Impl & impl() const
Definition render_texture.h:64
SharedDepthStencilRenderBuffer upd_depth_buffer()
void set_depth_stencil_format(DepthStencilRenderBufferFormat)
void set_color_format(ColorRenderBufferFormat)
float device_pixel_ratio() const
void set_device_pixel_ratio(float)
RenderTexture(const RenderTextureParams &)
void set_pixel_dimensions(Vector2i)
friend std::ostream & operator<<(std::ostream &, const RenderTexture &)
Vector2i pixel_dimensions() const
TextureDimensionality dimensionality() const
Definition render_texture_params.h:13