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opynsim
Unofficial C++ Documentation
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Functions | |
| void | render_to_main_window (const RenderQueue &, const Camera &, const RenderPassConfig &={}) |
| void | render_to (RenderTexture &, const RenderQueue &, const Camera &, const RenderPassConfig &={}) |
| void | render_to (const RenderTarget &, const RenderQueue &, const Camera &, const RenderPassConfig &={}) |
| void | render_to (SharedDepthStencilRenderBuffer &, const RenderQueue &, const Camera &, const RenderPassConfig &={}) |
| void | blit (const Texture2D &, RenderTexture &) |
| void | blit_to_main_window (const RenderTexture &render_texture, std::optional< Rect > destination_screen_rect=std::nullopt, BlitFlags={}) |
| void | blit_to_main_window (const RenderTexture &render_texture, const Material &material, std::optional< Rect > destination_screen_rect=std::nullopt, BlitFlags={}) |
| void | blit_to_main_window (const Texture2D &, const Rect &) |
| void | copy_texture (const RenderTexture &, Texture2D &) |
| void | copy_texture (const RenderTexture &, Texture2D &, CubemapFace) |
| void | copy_texture (const RenderTexture &, Cubemap &, size_t mipmap_level) |
| void osc::graphics::blit | ( | const Texture2D & | , |
| RenderTexture & | |||
| ) |
| void osc::graphics::blit_to_main_window | ( | const RenderTexture & | render_texture, |
| const Material & | material, | ||
| std::optional< Rect > | destination_screen_rect = std::nullopt, |
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| BlitFlags | = {} |
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| ) |
| void osc::graphics::blit_to_main_window | ( | const RenderTexture & | render_texture, |
| std::optional< Rect > | destination_screen_rect = std::nullopt, |
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| BlitFlags | = {} |
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| ) |
| void osc::graphics::copy_texture | ( | const RenderTexture & | , |
| Cubemap & | , | ||
| size_t | mipmap_level | ||
| ) |
| void osc::graphics::copy_texture | ( | const RenderTexture & | , |
| Texture2D & | |||
| ) |
| void osc::graphics::copy_texture | ( | const RenderTexture & | , |
| Texture2D & | , | ||
| CubemapFace | |||
| ) |
| void osc::graphics::render_to | ( | const RenderTarget & | , |
| const RenderQueue & | , | ||
| const Camera & | , | ||
| const RenderPassConfig & | = {} |
||
| ) |
| void osc::graphics::render_to | ( | RenderTexture & | , |
| const RenderQueue & | , | ||
| const Camera & | , | ||
| const RenderPassConfig & | = {} |
||
| ) |
| void osc::graphics::render_to | ( | SharedDepthStencilRenderBuffer & | , |
| const RenderQueue & | , | ||
| const Camera & | , | ||
| const RenderPassConfig & | = {} |
||
| ) |
| void osc::graphics::render_to_main_window | ( | const RenderQueue & | , |
| const Camera & | , | ||
| const RenderPassConfig & | = {} |
||
| ) |