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opynsim
Unofficial C++ Documentation
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#include <render_texture.h>
Public Member Functions | |
| RenderTexture () | |
| RenderTexture (const RenderTextureParams &) | |
| Vector2i | pixel_dimensions () const |
| void | set_pixel_dimensions (Vector2i) |
| Vector2 | dimensions () const |
| float | device_pixel_ratio () const |
| void | set_device_pixel_ratio (float) |
| TextureDimensionality | dimensionality () const |
| void | set_dimensionality (TextureDimensionality) |
| ColorRenderBufferFormat | color_format () const |
| void | set_color_format (ColorRenderBufferFormat) |
| AntiAliasingLevel | anti_aliasing_level () const |
| void | set_anti_aliasing_level (AntiAliasingLevel) |
| DepthStencilRenderBufferFormat | depth_stencil_format () const |
| void | set_depth_stencil_format (DepthStencilRenderBufferFormat) |
| void | reformat (const RenderTextureParams &) |
| SharedColorRenderBuffer | upd_color_buffer () |
| SharedDepthStencilRenderBuffer | upd_depth_buffer () |
| const Impl & | impl () const |
Friends | |
| class | GraphicsBackend |
| bool | operator== (const RenderTexture &, const RenderTexture &)=default |
| std::ostream & | operator<< (std::ostream &, const RenderTexture &) |
| osc::RenderTexture::RenderTexture | ( | ) |
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explicit |
| AntiAliasingLevel osc::RenderTexture::anti_aliasing_level | ( | ) | const |
| ColorRenderBufferFormat osc::RenderTexture::color_format | ( | ) | const |
| DepthStencilRenderBufferFormat osc::RenderTexture::depth_stencil_format | ( | ) | const |
| float osc::RenderTexture::device_pixel_ratio | ( | ) | const |
| TextureDimensionality osc::RenderTexture::dimensionality | ( | ) | const |
| Vector2 osc::RenderTexture::dimensions | ( | ) | const |
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inline |
| Vector2i osc::RenderTexture::pixel_dimensions | ( | ) | const |
| void osc::RenderTexture::reformat | ( | const RenderTextureParams & | ) |
| void osc::RenderTexture::set_anti_aliasing_level | ( | AntiAliasingLevel | ) |
| void osc::RenderTexture::set_color_format | ( | ColorRenderBufferFormat | ) |
| void osc::RenderTexture::set_depth_stencil_format | ( | DepthStencilRenderBufferFormat | ) |
| void osc::RenderTexture::set_device_pixel_ratio | ( | float | ) |
| void osc::RenderTexture::set_dimensionality | ( | TextureDimensionality | ) |
| void osc::RenderTexture::set_pixel_dimensions | ( | Vector2i | ) |
| SharedColorRenderBuffer osc::RenderTexture::upd_color_buffer | ( | ) |
| SharedDepthStencilRenderBuffer osc::RenderTexture::upd_depth_buffer | ( | ) |
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friend |
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friend |
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friend |