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opynsim
Unofficial C++ Documentation
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#include <camera.h>
Friends | |
| bool | operator== (const Camera &, const Camera &) |
Represents a camera at position in world space, pointing in direction, and oriented such that the top of its viewing plane points up.
| osc::Camera::Camera | ( | ) |
| CameraClippingPlanes osc::Camera::clipping_planes | ( | ) | const |
| Vector3 osc::Camera::direction | ( | ) | const |
| float osc::Camera::far_clipping_plane | ( | ) | const |
| Vector3 osc::Camera::forward | ( | ) | const |
| Matrix4x4 osc::Camera::inverse_view_matrix | ( | ) | const |
| float osc::Camera::near_clipping_plane | ( | ) | const |
| float osc::Camera::orthographic_size | ( | ) | const |
| Vector3 osc::Camera::position | ( | ) | const |
| Ray osc::Camera::principal_ray | ( | ) | const |
| CameraProjection osc::Camera::projection | ( | ) | const |
| std::optional< Matrix4x4 > osc::Camera::projection_matrix_override | ( | ) | const |
| void osc::Camera::reset | ( | ) |
| Quaternion osc::Camera::rotation | ( | ) | const |
| void osc::Camera::set_clipping_planes | ( | CameraClippingPlanes | ) |
| void osc::Camera::set_projection | ( | CameraProjection | ) |
| void osc::Camera::set_rotation | ( | const Quaternion & | ) |
| Vector3 osc::Camera::up | ( | ) | const |
| Radians osc::Camera::vertical_field_of_view | ( | ) | const |
| Matrix4x4 osc::Camera::view_matrix | ( | ) | const |
| std::optional< Matrix4x4 > osc::Camera::view_matrix_override | ( | ) | const |