opynsim
Unofficial C++ Documentation
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liboscar
graphics
vertex_attribute.h
Go to the documentation of this file.
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#pragma once
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namespace
osc
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{
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// denotes which vertex attribute a VertexAttributeDescriptor is describing
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//
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// the order of elements in this enum matches the order of data within a
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// vertex buffer
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enum class
VertexAttribute
{
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Position
,
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Normal
,
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Tangent
,
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Color
,
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TexCoord0
,
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NUM_OPTIONS
,
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};
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}
osc
Definition
custom_decoration_generator.h:5
osc::VertexAttribute
VertexAttribute
Definition
vertex_attribute.h:9
osc::VertexAttribute::TexCoord0
@ TexCoord0
osc::VertexAttribute::Position
@ Position
osc::VertexAttribute::Tangent
@ Tangent
osc::VertexAttribute::Normal
@ Normal
osc::BlendingEquation::NUM_OPTIONS
@ NUM_OPTIONS
osc::Color
Rgba< float > Color
Definition
color.h:11
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