opynsim
Unofficial C++ Documentation
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texture_wrap_mode.h
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1#pragma once
2
3#include <iosfwd>
4
5namespace osc
6{
7 // how texels should be sampled when a texture coordinate falls outside
8 // the texture's bounds
9 enum class TextureWrapMode {
10 Repeat,
11 Clamp,
12 Mirror,
14 };
15
16 std::ostream& operator<<(std::ostream&, TextureWrapMode);
17}
Definition custom_decoration_generator.h:5
std::ostream & operator<<(std::ostream &, const Object &)
TextureWrapMode
Definition texture_wrap_mode.h:9