opynsim
Unofficial C++ Documentation
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svg.h
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1#pragma once
2
4
5#include <iosfwd>
6
7namespace osc
8{
9 class SVG final {
10 public:
12 std::istream&,
13 float scale = 1.0f,
14 float device_pixel_ratio = 1.0f
15 );
16 };
17
18}
Definition svg.h:9
static Texture2D read_into_texture(std::istream &, float scale=1.0f, float device_pixel_ratio=1.0f)
Definition texture2d.h:22
Definition custom_decoration_generator.h:5
constexpr U to(T &&value)
Definition conversion.h:56
Matrix< T, 4, 4 > scale(const Matrix< T, 4, 4 > &m, const Vector< T, 3 > &v)
Definition matrix_functions.h:78