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opynsim
Unofficial C++ Documentation
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#include <render_texture_params.h>
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| bool | operator== (const RenderTextureParams &, const RenderTextureParams &)=default |
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| AntiAliasingLevel osc::RenderTextureParams::anti_aliasing_level = AntiAliasingLevel{1} |
| ColorRenderBufferFormat osc::RenderTextureParams::color_format = ColorRenderBufferFormat::Default |
| DepthStencilRenderBufferFormat osc::RenderTextureParams::depth_stencil_format = DepthStencilRenderBufferFormat::Default |
| float osc::RenderTextureParams::device_pixel_ratio = 1.0f |
| TextureDimensionality osc::RenderTextureParams::dimensionality = TextureDimensionality::Tex2D |
| Vector2i osc::RenderTextureParams::pixel_dimensions = {1, 1} |