opynsim
Unofficial C++ Documentation
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liboscar
maths
sphere.h
Go to the documentation of this file.
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#pragma once
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#include <
liboscar/maths/vector.h
>
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#include <iosfwd>
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namespace
osc
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{
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struct
Sphere
final
{
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Vector3
origin
{};
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float
radius
{1.0f};
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};
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std::ostream&
operator<<
(std::ostream&,
const
Sphere
&);
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}
osc::Vector< float, 3 >
osc
Definition
custom_decoration_generator.h:5
osc::operator<<
std::ostream & operator<<(std::ostream &, const Object &)
osc::to
constexpr U to(T &&value)
Definition
conversion.h:56
osc::Sphere
Definition
sphere.h:9
osc::Sphere::origin
Vector3 origin
Definition
sphere.h:10
osc::Sphere::radius
float radius
Definition
sphere.h:11
vector.h
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