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opynsim
Unofficial C++ Documentation
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#include <liboscar/graphics/color.h>#include <liboscar/graphics/material.h>#include <liboscar/graphics/material_property_block.h>#include <variant>Go to the source code of this file.
Namespaces | |
| namespace | osc |
Typedefs | |
| using | osc::SceneDecorationShading = std::variant< Color, Material, std::pair< Material, MaterialPropertyBlock > > |