opynsim
Unofficial C++ Documentation
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liboscar
graphics
mesh_update_flags.h
Go to the documentation of this file.
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#pragma once
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#include <
liboscar/utilities/flags.h
>
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namespace
osc
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{
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enum class
MeshUpdateFlag
{
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None
= 0,
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// using this flag also requires using `DontRecalculateBounds`, because
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// recalculating the bounds will implicitly validate indices "for free"
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DontValidateIndices
= 1<<0,
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DontRecalculateBounds
= 1<<1,
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Default
=
None
,
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};
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using
MeshUpdateFlags
=
Flags<MeshUpdateFlag>
;
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}
osc::Flags
Definition
flags.h:20
flags.h
osc
Definition
custom_decoration_generator.h:5
osc::MeshUpdateFlag
MeshUpdateFlag
Definition
mesh_update_flags.h:7
osc::MeshUpdateFlag::DontValidateIndices
@ DontValidateIndices
osc::MeshUpdateFlag::DontRecalculateBounds
@ DontRecalculateBounds
osc::ImageLoadingFlag::None
@ None
osc::OBJWriterFlag::Default
@ Default
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