opynsim
Unofficial C++ Documentation
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liboscar
graphics
materials
mesh_normal_vectors_material.h
Go to the documentation of this file.
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#pragma once
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#include <
liboscar/graphics/material.h
>
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namespace
osc
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{
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// A `Material` that draws each of the `Mesh`'s vertex normals as lines
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// that originate at the vertex position and point in the direction of
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// the vertex's normal.
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class
MeshNormalVectorsMaterial
final
:
public
Material
{
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public
:
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MeshNormalVectorsMaterial
();
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};
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}
osc::Material
Definition
material.h:21
osc::MeshNormalVectorsMaterial
Definition
mesh_normal_vectors_material.h:10
osc::MeshNormalVectorsMaterial::MeshNormalVectorsMaterial
MeshNormalVectorsMaterial()
material.h
osc
Definition
custom_decoration_generator.h:5
osc::to
constexpr U to(T &&value)
Definition
conversion.h:56
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