Here is a list of all functions with links to the classes they belong to:
- b -
- back() : osc::CircularBuffer< T, N >, osc::DenselyPackedOptionsIterable< TEnum, Proj >, osc::SharedPreHashedString
- backend_renderer_string() : osc::GraphicsContext
- backend_shading_language_version_string() : osc::GraphicsContext
- backend_vendor_string() : osc::GraphicsContext
- backend_version_string() : osc::GraphicsContext
- background_color() : osc::Camera
- base_owner() : osc::WidgetPrivate
- base_private_data() : osc::Widget
- base_vertex() : osc::SubMeshDescriptor
- basic_material() : osc::SceneCache
- BasicModelStatePair() : opyn::BasicModelStatePair
- begin() : opyn::ComponentRegistry< T >, opyn::ComponentRegistryBase, opyn::DataFrame, opyn::ModelStates, opyn::ScalingParameters, opyn::Series, osc::CircularBuffer< T, N >, osc::cpp23::generator< Ref, V >, osc::CStringView, osc::DenselyPackedOptionsIterable< TEnum, Proj >, osc::FileDialogResponse, osc::FrustumPlanes, osc::Matrix< T, 3, 3 >, osc::Matrix< T, 4, 4 >, osc::MeshIndicesView, osc::NodePath, osc::Qua< T >, osc::Rgb< T >, osc::Rgba< T >, osc::SharedPreHashedString, osc::TabRegistry, osc::Tetrahedron, osc::Triangle, osc::VariableLengthArray< T, N >, osc::Vector< T, N >, osc::VertexFormat::VertexAttributeLayoutRange
- begin_popup() : osc::Popup
- black() : osc::Rgb< T >, osc::Rgba< T >
- blending_equation() : osc::Material
- blue() : osc::Rgb< T >, osc::Rgba< T >
- BookOfShadersTab() : osc::BookOfShadersTab
- BoolLike() : osc::BoolLike
- bounds() : opyn::CachedModelRenderer, osc::BVH, osc::BVHNode, osc::BVHPrim, osc::Mesh
- BoxGeometry() : osc::BoxGeometry
- brick_mesh() : osc::SceneCache
- build_from_aabbs() : osc::BVH
- build_from_indexed_triangles() : osc::BVH
- build_id() : osc::AppMetadata
- button() : osc::MouseEvent
- button_down() : osc::MouseEvent
- button_up() : osc::MouseEvent
- BVHCollision() : osc::BVHCollision
- BVHPrim() : osc::BVHPrim