opynsim
Unofficial C++ Documentation
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liboscar
maths
euler_angles.h
Go to the documentation of this file.
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#pragma once
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#include <
liboscar/maths/angle.h
>
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#include <
liboscar/maths/vector.h
>
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namespace
osc
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{
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// in OSC, Euler angles represent an intrinsic 3D rotation about
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// the X, then Y, then Z axes
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template
<
typename
Units>
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using
EulerAnglesIn
=
Vector<Units, 3>
;
// useful for writing `EulerAnglesIn<Degrees>(vec)`
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using
EulerAngles
=
EulerAnglesIn<Radians>
;
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}
angle.h
osc::Vector
Definition
vector.h:63
osc
Definition
custom_decoration_generator.h:5
vector.h
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