#include <color_component.h>
template<typename T>
std::floating_point<T>
or
(
std::constructible_from<T, float>
and
std::assignable_from<T&, float>
and
std::constructible_from<float, const T&>
)
Definition color_component.h:17
constexpr U to(T &&value)
Definition conversion.h:56
and
Definition algorithms.h:158