#include <object_property_edit.h>
◆ ObjectPropertyEdit() [1/2]
| osc::ObjectPropertyEdit::ObjectPropertyEdit |
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const OpenSim::AbstractProperty & |
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std::function< void(OpenSim::AbstractProperty &)> |
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◆ ObjectPropertyEdit() [2/2]
| osc::ObjectPropertyEdit::ObjectPropertyEdit |
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const OpenSim::Object & |
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const OpenSim::AbstractProperty & |
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std::function< void(OpenSim::AbstractProperty &)> |
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◆ apply()
| void osc::ObjectPropertyEdit::apply |
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OpenSim::AbstractProperty & |
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◆ getComponentAbsPath()
| const std::string & osc::ObjectPropertyEdit::getComponentAbsPath |
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◆ getPropertyName()
| const std::string & osc::ObjectPropertyEdit::getPropertyName |
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◆ getUpdater()
| const std::function< void(OpenSim::AbstractProperty &)> & osc::ObjectPropertyEdit::getUpdater |
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The documentation for this class was generated from the following file: