opynsim
Unofficial C++ Documentation
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osc::MeshPhongMaterial Member List

This is the complete list of members for osc::MeshPhongMaterial, including all inherited members.

ambient_color() constosc::MeshPhongMaterial
blending_equation() constosc::Material
clear()osc::Material
cull_mode() constosc::Material
depth_function() constosc::Material
destination_blending_factor() constosc::Material
diffuse_color() constosc::MeshPhongMaterial
empty() constosc::Material
get(std::string_view property_name) constosc::Material
get(const StringName &property_name) constosc::Material
get_array(std::string_view property_name) constosc::Material
get_array(const StringName &property_name) constosc::Material
is_depth_tested() constosc::Material
is_transparent() constosc::Material
is_wireframe() constosc::Material
light_color() constosc::MeshPhongMaterial
light_position() constosc::MeshPhongMaterial
Material(Shader)osc::Materialexplicit
MeshPhongMaterial(const Params &=Params{})osc::MeshPhongMaterialexplicit
Params typedefosc::MeshPhongMaterial
set(std::string_view property_name, const T &value)osc::Material
set(const StringName &property_name, const T &value)osc::Material
set_ambient_color(const Color &)osc::MeshPhongMaterial
set_array(std::string_view property_name, std::span< const T > values)osc::Material
set_array(const StringName &property_name, std::span< const T > values)osc::Material
set_array(StringLike &&property_name, Range &&values)osc::Materialinline
set_blending_equation(BlendingEquation)osc::Material
set_cull_mode(CullMode)osc::Material
set_depth_function(DepthFunction)osc::Material
set_depth_tested(bool)osc::Material
set_destination_blending_factor(DestinationBlendingFactor)osc::Material
set_diffuse_color(const Color &)osc::MeshPhongMaterial
set_light_color(const Color &)osc::MeshPhongMaterial
set_light_position(const Vector3 &)osc::MeshPhongMaterial
set_source_blending_factor(SourceBlendingFactor)osc::Material
set_specular_color(const Color &)osc::MeshPhongMaterial
set_specular_shininess(float)osc::MeshPhongMaterial
set_transparent(bool)osc::Material
set_viewer_position(const Vector3 &)osc::MeshPhongMaterial
set_wireframe(bool)osc::Material
set_writes_to_depth_buffer(bool)osc::Material
shader() constosc::Material
source_blending_factor() constosc::Material
specular_color() constosc::MeshPhongMaterial
specular_shininess() constosc::MeshPhongMaterial
unset(std::string_view property_name)osc::Material
unset(const StringName &property_name)osc::Material
viewer_position() constosc::MeshPhongMaterial
writes_to_depth_buffer() constosc::Material