#include <material.h>
◆ Material()
| osc::Material::Material |
( |
Shader |
| ) |
|
|
explicit |
◆ blending_equation()
◆ clear()
| void osc::Material::clear |
( |
| ) |
|
◆ cull_mode()
| CullMode osc::Material::cull_mode |
( |
| ) |
const |
◆ depth_function()
◆ destination_blending_factor()
◆ empty()
| bool osc::Material::empty |
( |
| ) |
const |
◆ get() [1/2]
template<MaterialPropertyValue T>
◆ get() [2/2]
template<MaterialPropertyValue T>
| std::optional< T > osc::Material::get |
( |
std::string_view |
property_name | ) |
const |
◆ get_array() [1/2]
template<MaterialPropertyValue T>
◆ get_array() [2/2]
template<MaterialPropertyValue T>
| std::optional< std::span< const T > > osc::Material::get_array |
( |
std::string_view |
property_name | ) |
const |
◆ is_depth_tested()
| bool osc::Material::is_depth_tested |
( |
| ) |
const |
◆ is_transparent()
| bool osc::Material::is_transparent |
( |
| ) |
const |
◆ is_wireframe()
| bool osc::Material::is_wireframe |
( |
| ) |
const |
◆ set() [1/2]
template<MaterialPropertyValue T>
◆ set() [2/2]
template<MaterialPropertyValue T>
| void osc::Material::set |
( |
std::string_view |
property_name, |
|
|
const T & |
value |
|
) |
| |
◆ set_array() [1/3]
template<MaterialPropertyValue T>
◆ set_array() [2/3]
template<MaterialPropertyValue T>
| void osc::Material::set_array |
( |
std::string_view |
property_name, |
|
|
std::span< const T > |
values |
|
) |
| |
◆ set_array() [3/3]
template<std::convertible_to< std::string_view > StringLike, std::ranges::contiguous_range Range>
◆ set_blending_equation()
◆ set_cull_mode()
◆ set_depth_function()
◆ set_depth_tested()
| void osc::Material::set_depth_tested |
( |
bool |
| ) |
|
◆ set_destination_blending_factor()
◆ set_source_blending_factor()
◆ set_transparent()
| void osc::Material::set_transparent |
( |
bool |
| ) |
|
◆ set_wireframe()
| void osc::Material::set_wireframe |
( |
bool |
| ) |
|
◆ set_writes_to_depth_buffer()
| void osc::Material::set_writes_to_depth_buffer |
( |
bool |
| ) |
|
◆ shader()
◆ source_blending_factor()
◆ unset() [1/2]
◆ unset() [2/2]
| void osc::Material::unset |
( |
std::string_view |
property_name | ) |
|
◆ writes_to_depth_buffer()
| bool osc::Material::writes_to_depth_buffer |
( |
| ) |
const |
◆ GraphicsBackend
◆ operator<<
◆ operator==
The documentation for this class was generated from the following file:
- /home/adam/Desktop/opensim-creator/third_party/opynsim/liboscar/graphics/material.h