opynsim
Unofficial C++ Documentation
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liboscar
graphics
textures
chequered_texture.h
Go to the documentation of this file.
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#pragma once
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#include <
liboscar/graphics/texture2d.h
>
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namespace
osc
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{
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class
ChequeredTexture
final
{
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public
:
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ChequeredTexture
();
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const
Texture2D
&
texture
()
const
{
return
texture_; }
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operator
const
Texture2D
& ()
const
{
return
texture_; }
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private
:
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Texture2D
texture_;
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};
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}
osc::ChequeredTexture
Definition
chequered_texture.h:7
osc::ChequeredTexture::texture
const Texture2D & texture() const
Definition
chequered_texture.h:11
osc::ChequeredTexture::ChequeredTexture
ChequeredTexture()
osc::Texture2D
Definition
texture2d.h:22
osc
Definition
custom_decoration_generator.h:5
osc::to
constexpr U to(T &&value)
Definition
conversion.h:56
texture2d.h
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