opynsim
Unofficial C++ Documentation
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liboscar
graphics
camera_projection.h
Go to the documentation of this file.
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#pragma once
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#include <iosfwd>
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namespace
osc
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{
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// the shape of the viewing frustum that the camera uses
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enum class
CameraProjection
{
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Perspective
,
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Orthographic
,
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NUM_OPTIONS
,
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Default
=
Perspective
,
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};
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std::ostream&
operator<<
(std::ostream&,
CameraProjection
);
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}
osc
Definition
custom_decoration_generator.h:5
osc::operator<<
std::ostream & operator<<(std::ostream &, const Object &)
osc::CameraProjection
CameraProjection
Definition
camera_projection.h:8
osc::CameraProjection::Orthographic
@ Orthographic
osc::CameraProjection::Perspective
@ Perspective
osc::BlendingEquation::NUM_OPTIONS
@ NUM_OPTIONS
osc::OBJWriterFlag::Default
@ Default
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